SC Fighter Expansion Pack
June 30, 2007 | Leave a Comment
So I’ve finally managed to get some forward motion in the retail department and the SC Fighter Expansion Pack is the first to make it back on the site. This item is a MAT Post set for the old SC Fighter model which takes it in a new, much more realistic direction with three hyper-real texture sets, each with MAT Post files for easy use. Click here to check it out>
Dystopian Square Can Textures 1
June 29, 2007 | Leave a Comment
For everyone who inquired after seeing them in A Night at Feng’s, a few of my texture sets for the Dystopian Square Soda Can are now available as a free download in the product area. You do need to have the Dystopian Square Soda Can, but it too is a freebie available to registered users of Team-Dystopia.com. Click here to go to the texture download page>
Hyperion
June 27, 2007 | Leave a Comment
Welcome to Hyperion, where nobody knows your name …and thats how they like it. Located somewhere in the lower eastside of Dystopia, Hyperion Show Lounge is the place where the bounty hunters and smugglers get together to smoke, drink and tell tales of the latest score from parts unknown. It’s dark, smoky and the patrons are not the type that you want to mess with - armed to the teeth and ready to throw down if you look at them wrong. There’s plenty of parking out back on platform D, so drop by and have a cold one. Just watch your back and keep to yourself… Click the image to view a larger version.Special thanks to master droid builder John Jongsma for his killer C3 and R4 units that are tasked with much of the heavy lifting out at Hyperion.
Return to New Seattle
June 5, 2007 | Leave a Comment
As the Earth grows increasingly less inhabitable, major cities are transplanted to new, more inhabitable planets and rebuilt to maintain much of the original’s charm. This glimpse at Seattle in the distant future is several hundred light years from it’s Earth origins, but even in it’s infancy, it already feels like home. Click the image to view a larger version.Special thanks to Möebius for his massive and oh so cool billboard dirigible model. You can snag a copy of this beast for yourself from Team Dystopia.
Control Room B: A Complete Scene for Vue
June 3, 2007 | Leave a Comment
Control Room B is an original scene that I created for my piece, Captive, and now it’s available as a free download. The scene itself is reminiscent of a dark, damp room in the bowels of a cargo ship, space station or underground bunker. Everything is wet and covered in grime making this a great backdrop for all of your renders requiring a creepy, dark backdrop. Click here to go to the product page and download the file.
Field Repair
June 1, 2007 | Leave a Comment
Team Dystopia released their new mech, Memon, yesterday and being the mecha geek that I am (and that I really just dig the stuff that Moebius and crew produce), I had to have it. Not too long after adding it to my runtime, I’ve already put it to work and managed to break it in - quite literally. I put together a rather simple piece that shows Memon in powered down mode outside of the city wall after the shield generator fried, shorting the main electric over hydraulic functions. The mech repair crew are a selection of simple, low-poly humans and the heavy recovery units are courtesy of DMI.


